Play Our Fun Shockwave Game: DEMINER
CLICK HERE TO PLAY
Why have we created this game?
This game is used as a way of educating the British public about the
dangers of landmines and unexploded ordnance. Every day, in many
countries in the world, thousands of people are faced with the dangers
of these munitions. We hope you will enjoy the game and learn a bit
more about the dangers we are fighting!
Instructions:
The object of Deminer is to clear mines and UXOs (unexploded
ordnance) from each of the 5 levels of the game within a set period of
time.
But be warned, obstacles such as terrain, buildings and misleading signals from other metal objects may slow you down!
If you accidentally trigger 3 mines or UXOs in a level your mission is failed and you must begin again.
Before playing select the character you would like to be. Next you
will be presented with a level introduction screen. Here you will learn
about your mission and some facts about the country you are about to
help. Select "Play" to begin.
Once the game has begun move your character around the level by using your keyboard's arrow keys.
As your character moves he/she automatically scans for mines and
UXOs. When no signal is received the scanner display flashes green and
the detector beeps slowly. When your character comes within range of a
metal object the scanner begins to beep more quickly and the scanner
display changes from green to amber (warning) then to red (danger) as
you get closer. When the scanner beeps are almost continuous you have
located an object that requires inspection. Click your keyboard's
"SPACE" bar to inspect the object.
Press "P" on your keyboard to pause the game.
The amount of time you have left is shown to the left of the scanner
display. The number of mines and UXOs still need to be found is
indicated by the lighter tiles to the right of the scanner display.
Both the music and sound effects may be toggled on and off using the buttons either side of the scanner display
Recommended system requirements: Pentium III (or
newer) or similar (AMD K7, Power Mac G4) 128 MB RAM Broad band internet
conection (online version) Macromedia Shockwave player (online version)
Sound card 16M colours screen
Minimum system requirements: Pentium II 300Mhz or
similar (AMD K6 II 300Mhz or Power Mac G3 300Mhz) 64 MB RAM Internet
conection (for online version) Macromedia Shockwave player (online
version) Sound card 16M colours screen
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Event funded by the European Union |
Game Development: 1 Choice Internet: www.1choice.co.uk |